Rations of Terra Nova

Given the prevalence of advanced, portable field kitchens and the use of landships as mobile supply bases, field rations carried by individual soldiers are considered more of a temporary, supplementary measure by Terra Novan militaries. This has resulted in their quality and composition tending to vary wildly based on the producer. Aside from a disastrous attempt at Interpolar standardization during the War of the Alliance with the Ration Unit, Daily (RUD), the Leagues have largely stuck to the own idiosyncratic attempts at achieving optimal nutrition.

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Categories: Background  Tags: Food Infantry 

Curious Quarreling Cuirassier!

PD-04TR-S CUIRASSIER

Originally conceived as the Humanist Alliance’s answer to the Territorial Arms Black Mamba, the Cuirasseir began its life at the HAPF’s White Rock facility in the spring of TN1920. In the post-War of the Alliance rearmament period, several Black Mambas were procured by the Humanist Alliance after repeated reports of how well the unit performed. While the Black Mamba suffered from a number of design deficiencies, most notably the fatally weak armor on the back, Humanist preceptors found that the Black Mamba to be a solidly engineered Gear. The retro engineering of the Black Mamba was called the Xiphos project and was initiated as part of the secretive long term defense protocols.

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Categories: blitz  Tags: HGB3.1 

The Celt Engineering Tank

EST-89 CELT

Minesweeping is a dangerous task, best handled by specialist units. The Celt has been designed especially for this purpose. The lower hull and drive train are based on the Hun, though considerable modifications have been made to reinforce the structure to face the requirements of the new operation role. The entire front section of the tank is occupied by a large armored mine plow. The sensor pods, which contain the highly sensitive mine detectors, are placed in blisters located on either side of the chassis. Extra armor is bonded to the bottom of the hull, providing extra protection against exploding mines. In addition, the low fuel capacity and the improved self-sealing tanks further reduce the chances of catastrophic detonation in case a mine slips by. The turret is replaced by a det-cord launcher which uses plastic explosive hoses carried by small rockets to clear a path through the suspected minefield area. Celts and other minesweepers are rarely encountered by grunts. The fluid battlefield and skirmish tactics used nowadays don’t mix well with extensive minefields.

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Categories: blitz  Tags: HGB3.1 

The Baxter Engineering Tank and Thunder Aller

ENT-2 BAXTER

The Baxter answers a need for a dedicated battlefield “towtruck” capable of salvaging the heaviest Main Battle Tank. The Baxter is based on the chassis of the Klemm, the most common light battle tank in the Norlight army. In this case, however, the chassis has been extensively modified and strengthened for its new role. The engine and transmission have both been replaced by more powerful systems for an increased towing capacity. The turret is a new high torque model that carries a sturdy crane capable of lifting nearly 50 tons with the tank appropriately braced. A hydraulically activated earthmoving blade is attached to the front of the hull for filling in ditches and digging earthworks. Attachment points for digging cannons are provided on both sides of the hull, which also features numerous handles and tie- down rings. The Northern Guard engineering companies attached to mechanized units always have at least one Baxter in service, more if they can manage to get them. Since they are unarmed, Baxters are kept out of the way during battles.

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Categories: blitz  Tags: HGB3.1 

Unit of Renown - The Wolf and Falcon Brigades

One of the opening acts of the War for Terra Nova was a coup in Port Arthur. CEF loyalists turned on their fellows and seized control of the city-state. Colonel Arthur made it out alive but many of his trusted allies were executed by the CEF loyalists. Much of the GREL population was put to work as effectively slave labor, turning Port Arthur back into the military beachhead it was intended to be. As Colonel Arthur rallied his followers to retake the city, inside the inhabitants were in near open rebellion. Led by Colonel Proust, the GREL portions of the population resisted CEF occupation hard and would later prove instrumental in the retaking of the city. NuCoal and allied forces were organized into two “brigades” codenamed Wolf and Falcon. Wolf consisted of much of Arthur’s tank and infantry forces while Falcon was predominantly gears. These two forces alternated playing hammer and anvil as they destroyed CEF units sent to contest them. Eventually they made it to Port Arthur and the resistance forces helped force the CEF to abandon the city’s defenses. Proust himself fled, taking a huge amount of equipment, supplies and new recruits with him just as Colonel Arthurs forces breached the gates.

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Categories: Blitz  Tags: HGB 3.1 Unit of Renown PAK 

NuCoal Montagnard Squad

/post/nucoal-montagnard-squad/lancier-dossier.jpg
NuCoal territory is large and its population dispersed however Westridge Range splits the alliance’s territory into two halves’. This, the Serpentine Range to the nations west and the occasionally rocky terrain in certain areas of the badlands combined to force NuCoal military planners to include mountaineering capability within the fledgling NSDF.  The Lancier mountaineering gear was chosen for adaptation to NSDF use but doctrine was still an issue. NSDF officers went on trips to observe CNCS and AST operations in mountainous regions and used their experience to develop the Montagnard formations. These units are used as long-range patrols and rapid response units along the mountain ranges. Composed only of Lanciers, this has forced pilots to adapt their tactics to the more short-range capabilities of their machines. Their large pickaxes and spike guns designed for climbing have become a central aspect of Montagnard tactics. Pilots set themselves up in a position that is difficult for their opponents to reach while peppering them with shots. Once close enough the Montagnard pilots strike quickly and with speed to end the fight. This type of tactic has also served them well in urban environments. Many invaders have met their end with a Lancier spike through their machine’s chest.

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Categories: blitz  Tags: HGB3.1 

Léon’s Port Arthur Korps

Today we’re featuring another army from the community. Léon (aka Part Time Commie) from the local community has sent us pictures of their fantastic looking Port Arthur Korps army (with a little CEF mixed in).

Here’s my PAK armies, sometimes shamelessly used as CEF for narrative purposes, I decided to go with PAK because I really liked their tanks, especially the MHT-68 all hail the MHT-68, and their combined arms approach. I could have went with CEF but I found the narrative possibilities with PAK more interesting since you could do more with border politics than the big bad threat from outer-space. I also really liked the idea of those old tanks being maintained past their primes and supplemented with old gears they got for cheap. I have other armies from which I can pull models to put them in and maybe later I will paint gears in PAK colors and decals. I decided to go with something very standard for the color scheme as I had multiple armies I wanted to paint and wanted to be flexible in my narratives. It’s not original but I really like that color scheme and it screams PAK/CEF when you look at it, at least to me!

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Categories: blitz hobby  Tags: painting feature PAK 

NuCoal Force Recon Squad

The history of Heavy Gear is filled with examples of combat groups designed for specific roles in battle. While the latest Heavy Gear Blitz rules allow an extremely high level of customization, there are some players who may wish to run historic units that have been detailed in the background, but may not fit perfectly into the way combat groups are constructed. To add some unique and flavorful list building options, Specialist Combat Groups can be used by armies in Heavy Gear Blitz!

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Categories: blitz  Tags: HGB3.1 Specialist Combat Groups