Detinwolf's Heavy Gear Collection

Hey everyone, we’re back with another hobby highlight, this time we’re looking at the impressive collection by our very own Detinwolf. What drew me to his work was his exceptional clean parade ready paint jobs. Detinwolf seems to be gunning for studio painter at this point, and he might get my vote! Enjoy this look at a prolific hobbyer who won’t be happy until he has every heavy gear model painted (in parade colors no less)!

[Read More]
Categories: Blitz  Tags: Painting Spotlight 

SRA 8th Jungle Recon Detachment

Hey everyone, the site migration is more or less finished and we’re alive and kicking again so it’s time to get back to our community hobby spotlights! This week in the Heavy Gear Hangar we’ll be spotlighting a lovely little force by Marley AKA dr.racoonphd aka MamelukStan on the discord. This wonderful Southern army has been lovingly collected and painted with an excellent camo pattern that matches the crafted table perfectly. I hope you all enjoy this spotlight as much as I have, as always, a big thank you to Marley for letting us highlight this force.

[Read More]
Categories: Blitz  Tags: Painting Spotlight 

Rations of Terra Nova

Given the prevalence of advanced, portable field kitchens and the use of landships as mobile supply bases, field rations carried by individual soldiers are considered more of a temporary, supplementary measure by Terra Novan militaries. This has resulted in their quality and composition tending to vary wildly based on the producer. Aside from a disastrous attempt at Interpolar standardization during the War of the Alliance with the Ration Unit, Daily (RUD), the Leagues have largely stuck to the own idiosyncratic attempts at achieving optimal nutrition.

[Read More]
Categories: Background  Tags: Food Infantry 

SRA INFANTRY

The NPC/Equipment series continues with the Frenchest of all Terra Novans.

Faction: SRA

Stat Block

Primary Skills:

Awareness (Battlefield), Tactics (Southern Republic Army), Melee (Unarmed), Gunnery (Small Arms), Survival (Military Survival Training)

$$$ Secondary Skills:

Stealth (Camouflage), Pilot (Ground Vehicle), Medicine (First Aid), Melee (Knife), Awareness (Forward Observation), Athletics (Throwing), Gunnery (Heavy Weapons)

Squad Organization:

SRA Escouades are made up of 10 soldiers each. 6-8 of these carry Support Weapons, while the remaining 2-4 carry Main Weapons. Heavy Weapons Escouades also exist where 8 soldiers carry Support Weapons and only 2 carry Main Weapons. Since the War of the Alliance the SRA has increasingly embraced an alternate doctrine where all Main Weapons in an escouade are replaced by a second, complementary support weapon, creating a unit with little tactical flexibility but that excels in a singular role. 

[Read More]
Categories: rpg background  Tags: HG RPG 4e SRA 

MILICIA Infantry

As part of the RPG, we want to provide more support with things like premade NPCs. This is the first in a series that will see us look at the various infantry of the powers on Terra Nova. Where better to start than the good old MILICA!

Thank you to Scuttlefish for writing this, and with that I will let him take it away….

Faction: MILICIA

Stat Block

Primary Skills:

Gunnery (Small Arms), Survival (Foraging)

[Read More]
Categories: rpg background  Tags: HG RPG 4e MILICIA 

The Sea Naga Stalks the Swamps

OWCS-01AQ Sea Naga

The Sea Naga is a low-production, very specialized aquatic variant of the standard Naga chassis designed to operate in wetland and swamp terrains. To this end, the vehicle receives extensive modifications to its hull and motive systems, and though it is still readily recognizable as a Naga strider, none would mistake its unusual capabilities. The two most obvious differences are the replacement of the ground movement system with caterpillar underwater drive units and the streamlining of the shoulder-mounted missile pods. The former modification, coupled with the installation of hidden ballasts within the hull, allows the vehicle limited under water mobility. The latter gives the Sea Naga two shoulder-mounted vertical launch bins for subroc guided missiles. For maximum impact during ambushes, a pressured-air system launch the heavy missiles to the surface where their normal jets take over, allowing the Sea Naga to fire without leaving its watery hiding place. Another, more subtle modification is the replacement of the forward autocannon by a Grendel-XVI microtorpedeo launcher, whose warheads are quite capable of cracking any civilian grade hulls. Although the Grendel is mounted on the Naga autocannon hardpoint, the length of its main tube and feed cables hobbles its rotation and restricts its arc of fire to a safe 20° cone in front of the vehicle.

[Read More]
Categories: blitz  Tags: HGB3.1 

The Wasserjäger Floats Into Action

OACS-01M/AQ WASSERJÄGER

Lake Esperance moderates the temperatures of the Esperance basin, making the climate in most of the Republic unusually pleasant. The lake also provides a wonderful spot for the Strategic Forces branch to hide a few nuclear ballistic missile submarines. Unfortunately, the lake is also a great security risk and must be patrolled regularly to prevent Northern agents or internal enemies from establishing secret bases deep in its waters.

[Read More]
Categories: blitz Background  Tags: South HGB3.1 

Green Mambas Stalk the Swamps

OACS-05M/STL Green Mamba

Green Mamba

The aftermath of the War of the Alliance resulted in many new projects and initiatives in the AST. One major area of development was dedicated stealth gear, of which the south was lacking compared to the north. This produced the Chameleon and Snakeye Black Mamba which are both high end models. Demand for stealth units quickly outstripped production capacity and allotted funding as the many elite and special operations units of the AST wanted these new models to fill their ranks. Territorial Arms, seeing a potential niche in a new market, created the Green Mamba which saw its first major combat debut in the Interpolar War.

[Read More]
Categories: blitz  Tags: HGB3.1 

The Brahmin and Pride-Killer Cobras

The Brahmin Project

The Brahmin Cobra project dates to 1916 but it was not until the 1930’s that workable designs were finalized. Originally designed as a heavy C3 gear, the Brahmin originally mounted a heavy snub cannon and significant communications gear. Prototyping was still in process during the Inter Polar War but the data provided allowed Territorial Arms to develop a more fearsome machine. The most direct results of this data were the splitting of the Brahmin C3 suite from the base weapons loadout. The Brahmin’s communications gear was adapted as an addon for existing Cobras. Issues around the back mounted rockets delayed its deployment but by the late 1940s the Brahmin upgrade was available in limited numbers. The original weapon loadout proved very popular in the field and requests came in for Brahmins that would go on to fill assault roles instead of command and control roles. Territorial Arms took the loadout and created the Pride-Killer Cobra, a direct challenge and insult to the CNCS and its seeming obsession with snub cannons.

[Read More]
Categories: blitz  Tags: HGB3.1 

The Celt Engineering Tank

EST-89 CELT

Minesweeping is a dangerous task, best handled by specialist units. The Celt has been designed especially for this purpose. The lower hull and drive train are based on the Hun, though considerable modifications have been made to reinforce the structure to face the requirements of the new operation role. The entire front section of the tank is occupied by a large armored mine plow. The sensor pods, which contain the highly sensitive mine detectors, are placed in blisters located on either side of the chassis. Extra armor is bonded to the bottom of the hull, providing extra protection against exploding mines. In addition, the low fuel capacity and the improved self-sealing tanks further reduce the chances of catastrophic detonation in case a mine slips by. The turret is replaced by a det-cord launcher which uses plastic explosive hoses carried by small rockets to clear a path through the suspected minefield area. Celts and other minesweepers are rarely encountered by grunts. The fluid battlefield and skirmish tactics used nowadays don’t mix well with extensive minefields.

[Read More]
Categories: blitz  Tags: HGB3.1