The Shepherd’s Path, Part 12: The Collapse

The fall of the Jerusalemite Church would be labeled ‘The Collapse’ by subsequent generations. Once a unified planet, New Jerusalem fractured without the centralized guidance of the Church. This led not only to a massive loss of technology, but also the creation of nations where none existed before. Many of the initial divisions formed due to geography, but the tone of the ensuing conflicts was largely religious for many decades. These nations would come to be referred to as the ‘Post-Collapse States’. During this time, personnel for Sanctuary would covertly travel across the Post-Collapse States. These missions served many purposes including fact-finding, making local connections, recruitment, and acquisition of resources. Sanctuary agents quickly developed a subtle code through careful phrasing that allowed them and their allies to communicate right under the nose of authorities. When pressed for their identities, it became common for them to reply they were simple shepherds, as many would masquerade as traders or farmers. These field agents observed and documented a number of new nations, which are listed below.

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The RPG Core Book and Future Content Plans

Hey all Prof here.I wanted to talk about some future stuff for Heavy Gear and especially how it’ll interact with the upcoming RPG article. If you missed it, Robert Dubois gave an interview with Zerosum716 over all things Heavy Gear. You totally need to check that out (33:48ish). Zerosum716 does great work.

In this interview they talk about new releases and Robert drops that we are doing New Jerusalem next and that they are in active development. I wanted to get out and talk about how this new faction for Heavy Gear Blitz will interact with the RPG.

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Categories: rpg background updates  Tags: New Jerusalem